Thatch cottage
1,276 triangles
Default geometry · 14 colour-pass draw callsTry this piece ↗Workshop / geometry receipts
Three pieces from the workshop. Two knob states each. Every count below comes from the built geometry; every byte comes from its exported GLB. No catalogue estimates.
Turn the knobs in the workshop ↗1,276 triangles
Default geometry · 14 colour-pass draw callsTry this piece ↗6,728 triangles
Default geometry · 27 colour-pass draw callsTry this piece ↗555 triangles
Default geometry · 43 colour-pass draw callsTry this piece ↗The measurement ledger
Recorded on v24.21.0 · linux / x64.
| Piece / knob state | Build ms | Triangles | Draw calls | GLB bytes |
|---|---|---|---|---|
Thatch cottageDefault{"tallness":1,"wear":"kept"} | 0.670 | 1,276 | 14 | 136,108 |
Thatch cottageTall + weathered{"tallness":1.35,"wear":"weathered"} | 0.832 | 1,276 | 14 | 136,156 |
WindmillDefault{"tallness":1,"wear":"kept"} | 1.155 | 6,728 | 27 | 682,924 |
WindmillTall + weathered{"tallness":1.35,"wear":"weathered"} | 0.453 | 6,728 | 27 | 683,004 |
Pine clusterDefault{"tallness":1,"wear":"kept"} | 0.723 | 555 | 43 | 116,080 |
Pine clusterTall + weathered{"tallness":1.35,"wear":"weathered"} | 0.602 | 555 | 43 | 116,144 |
Tallness and wear change scale and materials, not topology here. Matching triangle counts are a result, not a missing recount. Each state is built, counted and exported separately.
Median warm-cache loadPiece build; source loading, export and GPU upload excluded. The timer does not measure a frame rate or promise performance in your scene.
Visible mesh/material submissions in one colour pass; no stage, shadows or frustum culling. Triangle counts respect visible materials, draw ranges and instance counts. These are piece counts, not the full renderer frame.
Uncompressed binary GLTFExporter output of the same built group; undrawn material groups omitted. The browser button uses the same measurement module as the saved Node run.